Since our last blog entry, the VSEM team visited a symposium about contemporary art education in Vienna, took part in the 10th International Conference on Web Engineering (ICWE2010) and accomplished some further work…
Josef handed in the paper Design and Evaluation of a Serious Game for Immersive Cultural Training for the VSMM’10 conference. He had to wait for an answer for some time and, last but not least, he receicvd the acceptance as a full paper. So, Josef will present the paper in Seoul, South Korea in October. Concerning the VSEM project, he had a closer look at UNITY and its options to display text and movies in the virtual world. There is no problem to display 3D text, but for streaming movies we would have to buy the Pro version. Josef was thinking of developing a single player Serious Game that teaches Art History in a playful way. Instead, we will develop a multiplayer game that fosters aspects, such as collaborative and competitive learning. The project gives Josef the chance to investigate the educational effectiveness of multiplayer online games. Still, relatively few researches investigate multiplayer Internet games, especially in the field of Cultural Heritage and Art History. The next steps will be to elaborate a detailed game description and how group dynamics and collaborative learning aspects can be integrated into the gameplay.
Max is currently digging deeper into technologies about Folksonomies and Social Tagging. After the successfull export of Tags from a small sample of pictures a program from Max is currently excluding 20 pictures for 8500 painting from Flickr, which will gives us around 170.00 pictures that are matched with the 8500 painting. Since a matching of 20 pictures to one painting takes about 5 minutes you can imagine that this process really takes time… Next week Max will further examine how important the tags are and how much extra information we get from the tags that are not yet included by the wga-pictures and the getty-thesauri.
Doron has finished the RDF integration of the WGA Data with the Getty Thesauri and created a small prototype that was presented at the ICWE2010 Doctoral Consortium. The screenshots of the current demonstrator and a short video flythrough can be found in the “media” section. Basically, the search graph visualization of the ClioPatria Server is transformed into a 3D environment by forcing the layout of the graph into a chronological order. Thus, visitors are now able to “fly through Art History”. Next steps will be to refine the graph presentation in 3D and to find additional RDF based data sources that might provide valuable extra information.