ThIATRO – Level 1 finished

Today I finished the first level of the Serious Game ThIATRO. It took me some time to arrange the scenes and the GUI elements and to get the scripts started but it works now. By now, please ignore that the dimensions of the paintings are totally wrong. This is a technical issue that I will deal with during the next days. The game contains the following scenes:

  • Main Menu: Still kept very simple. Allows the player to choose the level.
  • Intro: Gives a short introduction to the game and the task description of the first level. During the camera flight, the paintings for Level 1 are already loaded. This is a good way to reduce annoying waiting times.
  • Level 1: The first level deals with symbols in art history (5 paintings with peacocks have to be found). I more or less randomly chose the paintings from the Web Gallery of Art. Of course, the paintings could be chosen more wisely, but by now, I just wanted to give a demonstration on how the game could look like in a final version.
  • Results screen: After completing the level, the paintings (with artist, title and year of creation) are displayed again.

The next step will be to connect the game to the WGA’s database to create the paintings in the game automatically. In addition, I will improve the look of the menues and design further levels. We will keep you up to date! Please play the demo and report ideas/remarks/bugs to josef[AT]ec.tuwien.ac.at.

Start ThIATRO

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